Just a few fun constructions made in Manim. Manim (Math Animation Engine) is an animation engine for explanatory math videos made by 3Blue1Brown (Grant Sanderson) and available under the MIT license.
There’s a few more that I’m currently working on. I’ll add them here as they get finished.
All the scripts used to make these videos are available here.
The commands to generate each video is written under most of the videos.
Compass and Straight Edge
Perpendicular Bisector
Given a line, draw its perpendicular bisector.


Parallel Line on a Point
Given a line and a point not on the line, draw a line that is parallel and goes through the give point.


Angle Bisector
Given an angle, draw its bisector.


Regular Pentagon Starting With a Side
Given a line, draw a regular pentagon for which the given line would be a side.


3D Constructions
What can you make in 3 dimensions with just spheres?
Plane to Perpendicular Line
Given a plane, draw a line that is perpendicular to the plane.


Line to Perpendicular Plane
Given a line, draw a plane that is perpendicular to the line.


Trying to figure out how to use Manim
Following Getting Started
Just trying to figure out what is possible with Manim. Mostly following the getting started guides.


GraphScene Example
Messing with GraphScene
in Manim.


Trying to Make a 3D Scene (didn’t really work)
First attempt at trying to use Special3DScene
.