Constructions with Manim

Just a few fun constructions made in Manim. Manim (Math Animation Engine) is an animation engine for explanatory math videos made by 3Blue1Brown (Grant Sanderson) and available under the MIT license.

There’s a few more that I’m currently working on. I’ll add them here as they get finished.

All the scripts used to make these videos are available here.
The commands to generate each video is written under most of the videos.

Compass and Straight Edge

Perpendicular Bisector

Given a line, draw its perpendicular bisector.

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# To generate
manim constructions.py PerpendicularBisector

Parallel Line on a Point

Given a line and a point not on the line, draw a line that is parallel and goes through the give point.

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# To generate
manim constructions.py ParallelLine

Angle Bisector

Given an angle, draw its bisector.

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# To generate
manim constructions.py AngleBisector

Regular Pentagon Starting With a Side

Given a line, draw a regular pentagon for which the given line would be a side.

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# To generate
manim constructions.py RegularPentagonWithSide

3D Constructions

What can you make in 3 dimensions with just spheres?

Plane to Perpendicular Line

Given a plane, draw a line that is perpendicular to the plane.

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# To generate
manim constructions.py PlaneToPerpendicularLine

Line to Perpendicular Plane

Given a line, draw a plane that is perpendicular to the line.

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# To generate
manim constructions.py PerpendicularPlane

Trying to figure out how to use Manim

Following Getting Started

Just trying to figure out what is possible with Manim. Mostly following the getting started guides.

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# To generate
manim enter-scene.py EnterScene

GraphScene Example

Messing with GraphScene in Manim.

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# To generate
manim enter-scene.py Graphing

Trying to Make a 3D Scene (didn’t really work)

First attempt at trying to use Special3DScene.